Doctrine and Covenants Scripture-Story Grab Bag
    Footnotes
    Theme

    “Doctrine and Covenants Scripture-Story Grab Bag,” Friend, Mar. 2001, 24

    Doctrine and Covenants Scripture-Story Grab Bag

    To play this scripture-story game, mount pages 24–25 onto lightweight cardboard; let dry. Cut out the picture cards and put them into a small, sturdy bag. Without peeking, the first player picks one card from the grab bag and tells something that the card reminds him or her of that he or she has learned from the Doctrine and Covenants or from Church history.* There are no wrong answers, but the player must explain why the card reminds him or her of that principle or story. For example, the PRISON card might remind you of Joseph Smith in Liberty Jail, of the spirit prison, or of something else. If the player can’t think of a story, the other players may help. If no one can think of a story, look up the card’s word in the Index at the back of the Doctrine and Covenants and find a scripture about it.

    Adam

    Baptism

    Book of Mormon

    Celestial Glory

    Child

    Death

    Doctrine and Covenants

    Jackson County

    Jerusalem

    Joseph Smith

    Key

    Mansion

    Marriage

    Martyr

    Needy

    Priesthood

    Prison

    Prophet

    Sacrament

    Second Coming

    Song

    Telestial Glory

    Temple

    Terrestrial Glory

    Testimony

    Tithing

    Urim and Thummim

    Vision

    Wagon

    Witnesses

    Word of Wisdom

    Zion

    Illustrated by Brad Teare